What this blog is about...
The main aim of the game is to be totally character based
The players controls a few survivors, they must find more survivors and get out of the town
the zombies are totally autonomous, they are controlled by dice rolls and random movement generators
the characters are only armed with the weapons physically modelled on them
the appearance of the characters has a major affect on how they react to situations
Please feel free to comment, critique and add to any and all of the posts on this blog, i'm looking for anyone with a fun outlook on a game to help me get the best out of some fantastic miniatures.
The rulebook will be a free download when it is finished.
Wednesday, 26 January 2011
with a trip to dublin last weekend I didnt have a chance to paint anything, but took the opportunity last night to finish up one model I've been itching to do.
I Just couldn't wait to paint up a hazmat guy, so with my little bit of spare time I quickly got this guy painted almost as a tester.
choosing the colour scheme was difficult, as I was unsure of white, yellow or black suits (black is always the baddy goons in zombie movies, yellow is the classic movie hazmats, but white is the realistic one)
so I went with white, almost as a challenge to myself to paint a nice looking white character (which Ray's white business shirt was also a pre-cursor to)
I went for the orange gloves and kneepads to bring some colour to them, and a gold visor to cement the "facelessness" of the goons.